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El desarrollo de Red Faction Guerilla introduce un nuevo sandbox de destrucción con efectos físicos sorprendentes

Instruments of Destruction contará con tecnología de destrucción de alta fidelidad de nueva generación (Fuente: Radiangames)
Instruments of Destruction contará con tecnología de destrucción de alta fidelidad de nueva generación (Fuente: Radiangames)
Instrumentos de Destrucción de Red Faction: Guerilla, el estudio del artista tecnológico principal, Luke Schneider, podría llenar el vacío que dejó durante una década Red Faction: Guerilla demostrara su notable tecnología de destrucción en 2009

Radiangames, a studio founded by Red Faction: Guerilla's lead tech artist recently announced Instruments of Destruction, a physics sandbox title with destruction tech that looks to be a natural evolution of the remarkable effects Volition debuted back in 2009. 

Unlike Red Faction, however, Instruments of Destruction, looks to be an avowedly indie title. The miniature-esque art direction and focus on the destruction element mean we're looking at something that's more a sandbox toy akin to 2015's Besiege. 

Regardless of its scope, Instruments of Destruction looks marvelous in motion. We're particularly impressed by the degree of small-scale debris your wrecking machines can create. While Red Faction: Guerilla featured a fully-destructible map, hardware limitations meant that debris tended to be on the chunkier side. 

Instruments of Destruction is set to hit Steam Early Access by Q4 2021. It'll be interesting to see how its destruction effects stack up to DICE has planned for its upcoming next-gen Battlefield game. 

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> Análisis y pruebas de ordenadores portátiles y móviles teléfonos > Noticias > Archivo de noticias > Archivo de noticias 2021 04 > El desarrollo de Red Faction Guerilla introduce un nuevo sandbox de destrucción con efectos físicos sorprendentes
Arjun Krishna Lal, 2021-04-29 (Update: 2021-04-29)